E-Culture as a Source for Learning History and Culture for Students of the History Education Department Mulawarman University, Samarinda

Norhidayat Norhidayat
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Abstract

In today's modern era all learning refers to digital-based things, both in terms of sources and media as well. It is also inseparable from learning in schools and tertiary institutions, in practice using digital-based media in accordance with current technological developments. The study, entitled E-Culture as a Source for Learning History and Culture for the Cultural History Course for Students of the Unmul History Education Department, uses a qualitative research method with data obtained from observations, questionnaires and interviews. E-culture is one of the applications available on digital platforms and can be used as a instructional media for students of history and culture. It is also inseparable from students of the Teacher Training and Education Faculty of  history education Department at Mulawarman University. They use this application as a learning medium in history and culture courses. In its use, e-culture tends to contain the history and local culture of the people of Kalimantan, the focus is on the Dayak community as the largest tribe in Kalimantan. Students can take advantage of this application to increase their knowledge and be relevant to existing courses. Access to the application is also very easy and free, so students can make the most of it. Like applications that are developing today, e-culture also has drawbacks and is always developing in updates related to data and information. The advantage is that apart from being easy to use as a learning medium, there are also interactive tools that receive input and suggestions from users in terms of updating the latest information and data. Keywords: e-culture, learning history, history education, mulawarman university
电子文化作为历史教育系学生学习历史和文化的来源
在今天的现代时代,所有的学习都是基于数字的东西,无论是在来源还是媒体方面。它也离不开学校和高等院校的学习,根据当前的技术发展,在实践中使用基于数字的媒体。本研究以“以电子文化作为文茂历史教育系学生文化史课程学习历史与文化的来源”为题,采用质性研究方法,透过观察、问卷调查及访谈等方式取得资料。电子文化是数字平台上可用的应用程序之一,可以作为历史和文化学生的教学媒体。它也离不开穆拉瓦曼大学历史教育系教师培训和教育学院的学生。他们将此应用程序作为历史和文化课程的学习媒介。在其使用中,电子文化倾向于包含加里曼丹人民的历史和当地文化,重点是作为加里曼丹最大部落的达亚克社区。学生可以利用这个应用程序来增加他们的知识,并与现有课程相关。访问该应用程序也非常容易和免费,所以学生可以充分利用它。就像今天正在开发的应用程序一样,电子文化也有缺点,并且总是在与数据和信息相关的更新中发展。其优点是,除了易于作为学习媒介使用外,还有一些交互式工具可以接收用户在更新最新信息和数据方面的输入和建议。关键词:电子文化,历史学习,历史教育,mulawarman大学
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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