Serious Game based on Skeleton Shape Matching for Functional Rehabilitation Exercises

M. Z. Amrani, N. Achour
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引用次数: 5

Abstract

Rehabilitation exercises are now presented as games, where the patient performs the exercises by playing video games, this kind of games is designed for a primary purpose other than pure entertainment, they are serious games. We can find in the literature some serious games for functional rehabilitation, but almost all of them are based on video recordings or images, without full body tracking. In this paper, we present an interactive serious game based on full body tracking and using virtual reality techniques. A virtual coach supervises the users and gives instructions to help user performing the rehabilitation exercises correctly. With a group of eight players for a set of six therapeutic exercises, we have reached a high classification accuracy and positive results on the experience questionnaire.
基于骨骼形状匹配的功能康复训练严肃游戏
康复练习现在以游戏的形式呈现,病人通过玩电子游戏来进行练习,这种游戏的主要目的不是纯粹的娱乐,它们是严肃的游戏。我们可以在文献中找到一些功能康复的严肃游戏,但几乎所有这些游戏都是基于视频记录或图像,没有全身跟踪。在本文中,我们提出了一个基于全身跟踪和虚拟现实技术的交互式严肃游戏。一个虚拟教练监督用户并给出指导,帮助用户正确地进行康复练习。在一组8人的治疗练习中,我们达到了很高的分类准确率,并且在体验问卷上取得了积极的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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