c-Space: 3D visualization and modelling of digital models on mobile devices

D. Lotto, Bruno Simões, R. de Amicis
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引用次数: 1

Abstract

c-Space aims to stimulate users' creativity by giving them a set of tools that would allow the reconstruction of 3D scenes by just taking some pictures/videos of the real world. Of great importance is the possibility to exploit these tools in a mobile environment, in order to utilize the portability and accessibility offered by hand-held devices. However, the decision to support this kind of devices comes at a cost: many operations that are easily done in a desktop PC, are not in the mobile world: high loading times, complex 3D interactions and low memory are some of the faced problems. This paper introduces new metaphors of interaction that permits the editing of 3D scenes, even on displays of small sizes; moreover, it presents a visualization system that gives user extra freedom, when compared to existent tools, while keeping at the same time minimal levels of complexity.
c-Space:移动设备上数字模型的三维可视化和建模
c-Space旨在激发用户的创造力,给他们一套工具,让他们只需要拍摄一些真实世界的照片/视频就可以重建3D场景。为了利用手持设备提供的可移植性和可访问性,在移动环境中利用这些工具的可能性是非常重要的。然而,支持这种设备的决定是有代价的:许多在台式电脑上很容易完成的操作,在移动设备上却行不通:高加载时间、复杂的3D交互和低内存是一些面临的问题。本文引入了新的交互隐喻,允许在小尺寸显示器上编辑3D场景;此外,与现有的工具相比,它提供了一个可视化系统,给用户额外的自由,同时保持最小的复杂性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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