Skew-Tent Map Based CMOS Random Number Generator with Chaotic Sampling

Muhammed Mustafa Kizmaz, Salih Ergün
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Abstract

Random number generators (RNGs) has an extensive application area from cryptography to simulation software. Piecewise linear one-dimensional (PL1D) maps are commonly preferred structures used as the basis of RNGs due to their theoretically proven chaotic behavior and ease of implementation. In this work, a skew-tent map based RNG is designed by using the chaotic sampling method in TSMC 180 nm CMOS process. Simulation data of the designed RNG is validated by the statistical randomness tests of the FIPS-140-2 and NIST 800-22 suites. The proposed RNG has three key features: the generated bitstreams can fulfill the randomness tests without using any post processing methods; the proposed RNG has immunity against external interference thanks to the chaotic sampling method; and higher bitrates (4.8 Mbit/s) can be achieved with relatively low power consumption (9.8 mW). Thus, robust RNG systems can be built for high-speed security applications with low power by using the proposed architecture.
基于斜帐篷映射的混沌采样CMOS随机数发生器
随机数生成器(rng)具有广泛的应用领域,从密码学到仿真软件。分段线性一维(PL1D)映射由于其理论证明的混沌行为和易于实现,通常被用作rng基础的首选结构。本文在台积电180nm CMOS工艺中,采用混沌采样方法设计了一种基于斜帐篷映射的RNG。设计的RNG仿真数据通过FIPS-140-2和NIST 800-22套件的统计随机性测试进行了验证。所提出的RNG具有三个关键特征:生成的比特流可以在不使用任何后处理方法的情况下完成随机性测试;由于采用混沌采样方法,该RNG具有抗外界干扰的能力;并且可以以相对较低的功耗(9.8 mW)实现更高的比特率(4.8 Mbit/s)。因此,通过使用所提出的架构,可以为低功耗的高速安全应用构建健壮的RNG系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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