Penggunaan Permainan Ular Tangga Terhadap Hasil Belajar Mata Pelajaran IPS Siswa Sekolah Dasar

Yulita Sosang Salombe
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Abstract

This study aims to determine the use of the game of snakes and ladders on the learning outcomes of social studies subjects for elementary school students. This study uses the Meta-Analysis method with document studies from previous research results. Data collection techniques were carried out with the help of Google Scholar and Google Scholar. Based on the results of the research, the author uses 10 journals to be analyzed. From the results of the analysis of the use of snakes and ladders game media can improve student learning outcomes starting from the lowest 12.5% ​​to the highest 61.24% with an average of 31.797%.
使用蛇梯游戏对小学学生的学习成绩
本研究旨在探讨蛇梯游戏对小学生社会学科学习成果之影响。本研究采用荟萃分析方法,结合文献研究以往的研究成果。数据收集技术在谷歌Scholar和谷歌Scholar的帮助下进行。根据研究结果,笔者选取了10种期刊进行分析。从分析结果来看,使用蛇梯游戏媒体对学生学习效果的改善从最低的12.5%到最高的61.24%,平均为31.797%。
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