Affordable hi-fidelity VR based CPR simulator with haptics feedback

S. Durai, R. Arjunan, M. Manivannan
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引用次数: 4

Abstract

Haptic skills are essential for effective Cardiopulmonary Resuscitation (CPR). Existing CPR training simulators provide unrealistic chest conditions. It is assumed that the CPR performance on a real human chest is the same even when the trainees have learnt on unrealistic dummy chests. To test this assumption we have developed an immersive Virtual Reality based CPR simulator in which force feedback is provided using a dummy chest with a linear spring mounted on a force plate. The user applied force is mapped to visual chest compressions modeling various springs, either linear or non-linear. Two groups of subjects were trained either with linear or non-linear chests. Both the groups were tested for their CPR performance on an unknown non-linear chest and their performance score was compared. The % of mean and standard deviation of the score (p value: 0.001) for the group with the non-linear chest is 91.66% and 1.70% and that with linear chest is 86.39% and 3.44% respectively. This suggests that the group that were trained on non-linear chest performed better. The experiments clearly demonstrates that visual feedback could influence haptics perception of chest compliance and the VR-CPR system could simulate various linear and non-linear chest compliance controlling visual feedback alone.
经济实惠的高保真VR基于心肺复苏模拟器与触觉反馈
触觉技能对于有效的心肺复苏(CPR)至关重要。现有的心肺复苏术训练模拟器提供了不现实的胸部状况。假设在真实的人体胸部上进行心肺复苏术的效果与在不真实的假胸部上学习的效果是一样的。为了验证这一假设,我们开发了一种基于沉浸式虚拟现实的心肺复苏术模拟器,其中使用假胸和安装在力板上的线性弹簧提供力反馈。用户施加的力被映射到可视化的胸部按压,模拟各种弹簧,无论是线性的还是非线性的。两组受试者分别接受线性或非线性胸腔训练。两组都测试了他们在未知非线性胸部的心肺复苏术表现,并比较了他们的表现得分。非线性胸廓组得分的均值和标准差(p值为0.001)分别为91.66%和1.70%,线性胸廓组得分的均值和标准差分别为86.39%和3.44%。这表明接受非线性胸部训练的那组表现得更好。实验清楚地表明,视觉反馈可以影响胸部顺应性的触觉感知,VR-CPR系统可以单独控制视觉反馈模拟各种线性和非线性的胸部顺应性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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