Nonatomic Game with General Preferencees on Returns

Jian Yang
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Abstract

We study non-atomic games in which players' choices are guided by general preferences. Rather than ones over actions while under direct influences of player-action profiles, we let the preferences be over returns received by individual players while the returns are linked to all players' actions. In the more general semi-anonymous case, a player's return depends on his own action as well as the joint player-action distribution formed by other players. In the more special anonymous setting, others influence the current player only through the action distribution they form. Our modeling choice has rendered otherwise standard analysis quite fruitful. Not only can we establish equilibrium existence results, but we can also simultaneously derive the upper hemi-continuity of equilibrium sets with respect to the return function and players' preference profile.
具有一般收益偏好的非原子博弈
我们研究的是非原子游戏中,玩家的选择是由一般偏好引导的。比起直接受玩家行为特征影响的行为,我们将偏好置于个体玩家所获得的收益之上,而收益则与所有玩家的行为相关联。在更一般的半匿名情况下,玩家的回报取决于他自己的行为以及其他玩家的共同行为分布。在更特殊的匿名设置中,其他人只能通过他们形成的行动分布来影响当前玩家。我们的建模选择使其他标准分析相当富有成效。不仅可以建立均衡存在性的结果,而且可以同时推导出关于收益函数和参与人偏好曲线的均衡集的上半连续性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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