In-House Built Robust and Adaptable System Architecture for Virtual Reality Haptic Interface

Anne He, Connor W. Herron, Bhaben Kalita, A. Leonessa
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Abstract

This work presents an in-house built, expandable and flexible system architecture for controlling the robotic motion and supply power to a full-body scale virtual reality (VR) haptic interface named, ForceBot. This VR haptic interface maps the human pilot motion into a virtual avatar, and applies force feedback that results in a high-fidelity sensory of live interaction. ForceBot applies haptic feedback on hands through a pair of pneumatically actuated wearable VR haptic gloves which creates an artificial sense of touch in user’s hands. The robotic arms and the gantry systems are connected to the user’s arms and feet by mounting on a base frame alongside the human pilot. The measured forces are used to synchronize the robot’s motion with the human by allowing a transparent experience during movement and governing desired interaction forces. The whole system architecture consists of mainly three sections: a central computer, a VR computer, and robotic sub-systems. Further, the in-house developed motor control unit ensures the motor behaviour with safety and efficiency for distributing the large amount of electrical power required for the gait simulator to provide support and generate rapid motion. Overall, this system framework can be helpful for the designers and researchers to further study the control and interaction between the robotic motion and the human pilot under VR environments.
自主构建的虚拟现实触觉界面鲁棒适应性强的系统架构
这项工作提出了一个内部构建的、可扩展的、灵活的系统架构,用于控制机器人的运动,并为一个名为ForceBot的全身规模虚拟现实(VR)触觉界面供电。这种虚拟现实触觉界面将人类飞行员的动作映射到虚拟化身中,并应用力反馈,从而产生高保真的实时交互感觉。ForceBot通过一副气动驱动的可穿戴VR触觉手套在手上应用触觉反馈,在用户的手上创造一种人工的触觉。机器人手臂和龙门系统通过安装在人类飞行员旁边的基础框架上连接到用户的手臂和脚上。通过在运动过程中提供透明的体验和控制所需的相互作用力,测量的力用于使机器人的运动与人类同步。整个系统架构主要由三部分组成:中央计算机、虚拟现实计算机和机器人子系统。此外,内部开发的电机控制单元确保电机安全高效地分配步态模拟器所需的大量电力,以提供支持并产生快速运动。总体而言,该系统框架有助于设计人员和研究人员进一步研究VR环境下机器人运动与驾驶员之间的控制和交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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