Explorative analysis in a preliminary phase of hybrid vehicle design by means of tangible interaction

K. Matkovič, D. Gračanin, M. Duras, Reza Tasooji, Mohamed Handosa
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Abstract

Simulation is used often in the preliminary design phase when there are fewer control parameters thus making it feasible to use tangible visual analysis. Tangible user interfaces and interactions are realized by deploying real objects representing control parameters. Those objects can be moved and rotated in order to interact with computer and direct the visual analysis. We can take advantage of new technologies, such as Microsoft HoloLens, to provide a mixed reality based system for tangible visual analysis. Instead of using generic tokens, as the current state of the art does, we use semantic representatives that can function without augmentation. We also introduce the iconic view, integrated within a coordinated multiple views tool, which depicts input parameters. The iconic view can be used as an alternative to the tangible interface for input parameter specification. The preliminary results indicate that manipulating simulation parameters in a less abstract way helps the experts.
基于有形交互的混合动力汽车设计前期探索性分析
当控制参数较少时,通常在初步设计阶段使用仿真,从而使使用有形的可视化分析成为可能。通过部署代表控制参数的真实对象来实现有形的用户界面和交互。这些对象可以移动和旋转,以便与计算机交互并指导视觉分析。我们可以利用新技术,如微软全息透镜,为有形的视觉分析提供一个基于混合现实的系统。我们没有像目前的技术那样使用通用令牌,而是使用不需要增强功能的语义表示。我们还介绍了图标视图,它集成在一个协调的多视图工具中,用于描述输入参数。图标视图可以用作输入参数规范的有形界面的替代方案。初步结果表明,以一种不那么抽象的方式操纵仿真参数有助于专家。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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