Color Image Coding Based on Hexagonal Discrete Cosine Transform

Silin Mang, Ping Fu, A. Sang, Xin Zhao
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引用次数: 1

Abstract

Traditionally, the most commonly used sampling lattice in image processing systems is the rectangular sampling lattice. However, the minimum sampling density for a hexagonal sampling lattice is 13.4% less than that for a rectangular sampling lattice when the image signals which are band limited over a circular region of the Fourier plane. Hexagonal discrete cosine transform is applied to color image compression in this paper. The original rectangular-based image is converted to hexagonal-based image first. Then, the image converted is segmented to hexagonal sub-images with different side length instead of rectangular ones. The transform coefficients obtained by HDCT are quantized and manipulated by entropy coding. The experiment results are given and show that there is higher compression ratio with our methods on the premise of ensuring the image quality.
基于六边形离散余弦变换的彩色图像编码
传统上,图像处理系统中最常用的采样点阵是矩形采样点阵。然而,当图像信号在傅里叶平面的圆形区域上受带宽限制时,六边形采样点阵的最小采样密度比矩形采样点阵的最小采样密度低13.4%。本文将六边形离散余弦变换应用于彩色图像压缩。首先将原始的矩形图像转换为六边形图像。然后,将转换后的图像分割成不同边长的六边形子图像,而不是矩形子图像。对HDCT得到的变换系数进行量化,并进行熵编码处理。实验结果表明,在保证图像质量的前提下,该方法具有较高的压缩比。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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