{"title":"NSMuseum - A Case Study for Developing Cross-platform Mobile Applications in Augmented Reality","authors":"Mircea-Ioan Dragotă, A. Sabou","doi":"10.37789/rochi.2021.1.1.12","DOIUrl":null,"url":null,"abstract":"This paper presents a method to streamline the process of developing a mobile application in augmented reality, in order to maximize exposure to a wider audience. In addition, a comparative analysis will be developed between the best-known ways to develop cross-platform applications in augmented reality, ARFoundation and Vuforia. The process described in this paper aims to add value to such an application, integrating Unity with another cross-platform technology, Flutter. As an example of this development process, a cross-platform application was created that offers an appearance as close as possible to the native one and an experience in augmented reality as pleasant as possible, being accompanied by a modern user interface. In addition to this, the example also focused on the integration of augmented reality in the museum visiting experience, enhancing the educational process. Our cross-platform approach has allowed the creation of a single application running on both iOS and Android operating systems, so both the cost, development time and resources have been reduced.","PeriodicalId":227396,"journal":{"name":"Romanian Conference on Human-Computer Interaction","volume":"193 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Romanian Conference on Human-Computer Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.37789/rochi.2021.1.1.12","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This paper presents a method to streamline the process of developing a mobile application in augmented reality, in order to maximize exposure to a wider audience. In addition, a comparative analysis will be developed between the best-known ways to develop cross-platform applications in augmented reality, ARFoundation and Vuforia. The process described in this paper aims to add value to such an application, integrating Unity with another cross-platform technology, Flutter. As an example of this development process, a cross-platform application was created that offers an appearance as close as possible to the native one and an experience in augmented reality as pleasant as possible, being accompanied by a modern user interface. In addition to this, the example also focused on the integration of augmented reality in the museum visiting experience, enhancing the educational process. Our cross-platform approach has allowed the creation of a single application running on both iOS and Android operating systems, so both the cost, development time and resources have been reduced.