Contextual Teaching Learning Strategies Through The Anime Movie "Bhineka Tunggal Ika" For Enhancing Student Learning Motives

R. Rasimin, Muhammad Luthfi, N. Nurchamidah, Baso Syafaruddin
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Abstract

This research was conducted based on complaints about online learning, which seemed monotonous. There was no element of attraction to motivate students' enthusiasm for learning by improvising a contextual learning model of learning through the animated film "Bhineka Tunggal Ika" in the social studies subject with the theme of the ethnic and cultural diversity of Indonesia, Class 4th MI Tsamrotul Wathon Gondosari Kudus. The researcher used the classroom action research method with pre and post-implementation tests based on knowing the actual conditions when learning was carried out. Then the data collection uses qualitative methods by prioritizing interviews and triangulation because researchers are not oriented to learning outcomes but how the learning process can be carried out optimally to foster student motivation. The results of this study are learning responses that seem interesting so that students feel happy and can explain in their language. And support from several informants will be applied in other maps tailored to the theme. The implementation of online learning is carried out by implementing anime-movie shows that contain high educational value to provide material to students with fun and reach the target. As an educator, you should have good creativity in order to create learning that will be given to students.
以动画电影《比内卡·东加尔·伊卡》为例,运用情境教学策略提升学生学习动机
这项研究是基于人们对在线学习的抱怨进行的,在线学习似乎很单调。在以印度尼西亚民族和文化多样性为主题的社会研究科目中,通过动画电影“bineka Tunggal Ika”即兴创作情境学习模式来激发学生的学习热情没有任何吸引力。研究者在了解学习实际情况的基础上,采用课堂行动研究法,进行实施前和实施后的测试。然后,通过优先访谈和三角测量,使用定性方法收集数据,因为研究人员不是面向学习成果,而是如何以最佳方式进行学习过程,以培养学生的动机。这项研究的结果是学习似乎有趣的反应,这样学生就会感到高兴,并用他们的语言解释。一些线人的支持将用于为该主题量身定制的其他地图。通过实施具有较高教育价值的动画电影节目,为学生提供有趣的素材,达到在线学习的目的。作为一名教育工作者,你应该有良好的创造力,以便为学生创造学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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