Occlusion registration in video-based augmented reality

Jiejie Zhu, Zhigeng Pan
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引用次数: 9

Abstract

Augmented Reality overlaps virtual objects on real world. It mixes a real and virtual world which can generate more semantic meanings than either one. To seamlessly merge virtual and real objects, model registration is an important problem. This paper provides a practical approach to do occlusion registration which is a key cue for users to understand the scene. We apply our method to Video-based Augmented Reality where detecting occlusion relationship is challenging because virtual objects are simply superimposed on images of real scenes. By estimating the dense depth of real objects from stereo, results show our approach can efficiently and correctly register virtual and real objects.
基于视频的增强现实中的遮挡注册
增强现实将虚拟物体叠加在现实世界上。它混合了真实世界和虚拟世界,可以产生比任何一个都更多的语义含义。为了实现虚拟对象和真实对象的无缝合并,模型配准是一个重要的问题。本文提供了一种实用的遮挡配准方法,遮挡配准是用户理解场景的关键线索。我们将我们的方法应用于基于视频的增强现实,其中检测遮挡关系具有挑战性,因为虚拟物体只是简单地叠加在真实场景的图像上。通过对立体图像中真实物体的密集深度进行估计,结果表明该方法能够有效、准确地实现虚拟物体和真实物体的匹配。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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