Area-efficient implementation of a fast square root algorithm

M. Tommiska
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引用次数: 21

Abstract

An area-efficient implementation of a fast-converging square-root algorithm is presented. The design of special arithmetic operations differs in many ways from the traditional tasks that digital designers are used to, and the role of parameterizability and mapping of mathematical algorithms onto digital hardware is discussed. Certain real-world applications requiring the use of the square-root operator are presented, and it is argued that implementing special arithmetic operations directly in hardware offers significant speed advantages over the conventional approach of implementing them in software. The mathematical algorithm of the square-root operator is described, and its applicability to an implementation in digital logic is presented. It also is shown that the square-root operator can be efficiently implemented without the need to resort to multiplications or divisions, which is advantageous in terms of both area and timing.
一个面积高效的快速平方根算法的实现
提出了一种面积有效的快速收敛平方根算法。特殊算术运算的设计在许多方面与数字设计人员所习惯的传统任务不同,并讨论了参数化和数学算法到数字硬件的映射的作用。本文介绍了需要使用平方根运算符的某些实际应用程序,并且认为直接在硬件中实现特殊的算术运算比在软件中实现它们的传统方法具有显著的速度优势。描述了平方根算子的数学算法,并给出了它在数字逻辑实现中的适用性。本文还证明了平方根运算符可以有效地实现,而不需要使用乘法或除法,这在面积和时间方面都是有利的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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