Implementing Malay Gamelan Module through Digitalization

Wong Huey Yi, Colleen Wong, Christine Augustine
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Abstract

: The purpose of this study is to design a module of Malay gamelan playing using technology as the medium of teaching and learning. This research will look into three objectives: a) identify the content for the digital instructional Malay gamelan module; b) design the digital instructional Malay gamelan module; and c) evaluate the usability of the digital instructional Malay gamelan module. ADDIE model of instructional design will be used to help ensure the efficiency of designing this Digital Instructional Teaching and Learning module. Respondents for this research consist of Malay gamelan teachers, and students. At the end of the research, a module consisting of units of Malay gamelan teaching and learning instructional design will be developed to provide a reference to learners who wish to learn in a more systematic approach through technology. This research will benefit students and teachers in school, allowing for more fun and effective learning.
通过数字化实现马来甘美兰模块
本研究的目的是设计一个以科技为教学媒介的马来佳美兰演奏模块。本研究将着眼于三个目标:a)确定数字教学马来甘美兰模块的内容;b)设计马来语佳美兰数字教学模块;c)评估马来语佳美兰数字教学模块的可用性。采用ADDIE教学设计模型,确保数字化教学教与学模块的设计效率。本研究的受访者包括马来佳美兰教师和学生。在研究的最后,将开发一个由马来甘美兰教学和学习教学设计单元组成的模块,为希望通过技术更系统地学习的学习者提供参考。这项研究将使学校的学生和老师受益,使学习更有趣,更有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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