Social Parameters in the Genre of Communicative Simulation

O. Zayceva, P. Katyshev
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Abstract

Communicative simulation is a virtual practice that reproduces offline forms of social interaction using information and communication technologies. This research parametrized communicative simulation genres and described the interpersonal aspect of virtual interaction in a virtual environment, i.e., bricolage form, intersemiotics, and reduced corporality. Communicative simulations differ from such social practices as offline simulations or role games. The social aspect of communicative simulations includes (1) the media nature of virtual interaction; (2) the hybrid nature of communicative simulations that combines the features of both ordinary simulations and text-based role games; (3) the dual nature of social interaction, carried out simultaneously in material and diegetic spaces. As a result, the social aspect of communicative simulation can be presented in the form of a three-level model: material, diegeological, instrumental levels.
交际模拟类型中的社会参数
交际模拟是一种利用信息和通信技术再现离线形式的社会互动的虚拟实践。本研究对交际模拟类型进行了参数化,描述了虚拟环境中虚拟互动的人际方面,即拼凑形式、互符号和减少的形体。交际模拟不同于离线模拟或角色游戏等社会实践。交际模拟的社会方面包括:(1)虚拟互动的媒体性质;(2)交际模拟的混合性质,结合了普通模拟和基于文本的角色游戏的特点;(3)社会互动的双重性,在物质空间和叙事空间中同时进行。因此,交际模拟的社会方面可以以三个层次模型的形式呈现:物质、地质、工具层次。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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