Digital Content Platform For Education In The Next Normal

Chaipiput Srimanechai
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Abstract

The objective of this research is 1) To analyze the general characteristics of digital content platform users. 2) To analyze usage conditions and the level of demand for digital content platforms in the education sector. And 3) To compare with the differences between current usage levels and the future usage levels of digital content platforms for education in the next normal. The research steps are as follows: collecting secondary data, Preparing questionnaires, assess IOC and submit questionnaires to sample groups by online channels. There were 638 samples be processed by a program and reported as a percentage, mean, standard deviation statistic. The mean was analyzed by T-Test method at a statistical confidence level of 95 percentage. The results of the analysis were mostly students. Were studying for a bachelor's degree In public education institutions, age of 18-24 years and the period of using the digital content platform in 1-2 years. The device were used for mobile phones and computers at the most level. It was found that at present, the level of platform usage is at a high level. The top three are mobile learning, social learning and video learning. The content of the learning media was at a high level. The top three are the infographics, short videos and e-books. In the future, there will be a high level of demand for teaching and learning platforms. The top three are Learning Experience Platform (LXP), immersive learning and Social Learning. In terms of learning media, there is a high level of demand. The top three are infographics, short videos and case studies. Overall, digital content platforms have higher demands in the future.
下一个常态下的教育数字内容平台
本研究的目的是:1)分析数字内容平台用户的一般特征。2)分析教育行业对数字内容平台的使用情况和需求水平。3)比较下一常态下教育数字内容平台当前使用水平与未来使用水平的差异。研究步骤为:收集二手数据、编制问卷、评估IOC、通过网络渠道向样本群体发放问卷。通过程序处理638个样本,并以百分比、平均值、标准差统计量报告。均值采用t检验方法进行分析,统计置信度为95%。分析的结果大部分是学生。在校公立教育机构本科以上学历,年龄18-24岁,使用数字内容平台时间1-2年。该设备用于手机和电脑的水平最高。调查发现,目前,平台的使用水平处于较高水平。前三名分别是移动学习、社交学习和视频学习。学习媒体的内容水平较高。排名前三的是信息图表、短视频和电子书。在未来,对教学平台的需求将会很高。前三名分别是学习体验平台(LXP)、沉浸式学习和社交学习。在学习媒体方面,有很高的需求。排名前三的是信息图表、短视频和案例研究。总体而言,未来数字内容平台有更高的要求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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