Exms: an animated and avatar-based messaging system for expressive peer communication

Per Persson
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引用次数: 74

Abstract

While many synchronous computer-mediated communication systems have failed to encourage users to make use of the expressive capabilities of their avatars, asynchronous systems may hold better chance. This paper reports on the design and user study of a message system that allows users to concatenate and annotate avatar animations and send them to peers. During three weeks, a group of 11 17-year-olds exchanged 222 animated messages in their everyday life environment. The interplay between text and animation allowed users to create significantly expressive messages. Many messages told micro-stories about fictitious and real events. Users identified with their avatars and were proud of their embodied representation. The content of messages deepened during the course of the study.
一个动画的、基于虚拟形象的信息传递系统,用于表达同伴之间的交流
虽然许多同步的以计算机为媒介的通信系统未能鼓励用户利用其虚拟形象的表达能力,但异步系统可能会有更好的机会。本文报告了一个消息系统的设计和用户研究,该系统允许用户连接和注释虚拟角色动画并将它们发送给同伴。在三周的时间里,11名17岁的孩子在他们的日常生活环境中交换了222条动画信息。文本和动画之间的相互作用允许用户创建具有显著表现力的信息。许多消息讲述了虚构和真实事件的微故事。用户认同他们的虚拟形象,并为他们的化身感到自豪。在学习过程中,信息的内容不断加深。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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