Development of Learning Media "Dice" And "Poetry Box" on Poetry Writing Materials for Tenth Grade Students of Senior High School

C. Ulya, Angelita Widyawati, Noerzada Febriana, Rizal Dwi Prassetiyo, Rizky Wulan Sari, Tika Tifani
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Abstract

This study aims to develop a dice and box-based learning media with an internet-based learning model that uses various web pages on the internet, the web pages used include canva, google form and id.pillapp.com. This media is used as Indonesian language learning in the basic competence of poetry text at the high school level. The development of this learning media uses the Research and Development (RD) method. in the Research and Development (RD) method there are three main stages that must be carried out. The three main stages are initial information data collection, product development, and product validation trials. This research was conducted by conducting interviews with Indonesian language teachers at MAN 2 Madiun through the media zoom meeting to find out what media was used before and what obstacles were faced by educators at the school. Students are faced with difficulties in being able to determine the theme and choose the right diction so that the poetry has a beautiful rhythm, so learning dice and poetry boxes can be used as a solution for teachers to be able to motivate students to explore ideas and maximum poetry results. Learning poetry dice and boxes can also improve the means used by teachers in conveying poetry text learning material effectively, efficiently, and interestingly.
高二学生诗歌写作材料学习媒体“骰子”与“诗盒”的开发
本研究旨在开发一种基于骰子和盒子的学习媒体,并采用基于互联网的学习模式,使用互联网上的各种网页,使用的网页包括canva, google form和id.pillapp.com。本媒介作为印尼语高中阶段诗歌文本基本能力学习的媒介。该学习媒体的开发采用了研究与开发(RD)方法。在研究与开发(RD)方法中,必须进行三个主要阶段。三个主要阶段是初始信息数据收集、产品开发和产品验证试验。本研究通过media zoom meeting对man2 Madiun的印尼语教师进行访谈,以了解之前使用的媒体以及学校教育者面临的障碍。学生很难确定主题,选择合适的措辞,使诗歌有一个美丽的节奏,所以学习骰子和诗歌盒子可以作为一个解决方案,教师能够激发学生的探索思想,最大限度地提高诗歌效果。学习诗歌骰子和盒子还可以提高教师有效、高效、有趣地传达诗歌文本学习材料的手段。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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