Gamification of online surveys: conceptual foundations and a design process based on the MDA framework

Johannes Harms, Christoph Wimmer, Karin Kappel, T. Grechenig
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引用次数: 30

Abstract

Gamification has been employed to make online surveys more engaging to fill. Related work has evaluated the psychological and behavioral outcome of gamified surveys, but has been unclear about design methods and best practices. This work discusses foundations, relevant design dimensions (game elements, survey areas and the design process), and critical issues concerning validity. It then proposes a structured process for survey gamification based on the MDA (mechanics, dynamics, aesthetics) framework. An evaluation of the proposed process within a case study is briefly presented along with preliminary, but promising results. The gamification process is put forth in the CHI community for further discussion, evaluation, and application.
在线调查的游戏化:基于MDA框架的概念基础和设计过程
游戏化被用来使在线调查更有吸引力。相关工作已经评估了游戏化调查的心理和行为结果,但对设计方法和最佳实践却不清楚。本书讨论了基础、相关设计维度(游戏元素、调查领域和设计过程)以及与有效性相关的关键问题。然后提出了基于MDA(机制,动态,美学)框架的调查游戏化的结构化过程。在一个案例研究中,对提议的过程进行了简要的评估,并给出了初步但有希望的结果。游戏化过程在CHI社区中提出,以供进一步讨论、评估和应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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