Developing Animated Video for Patisserie Learning

Y. Rahmawati, S. Yogha, A. Maosul
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引用次数: 1

Abstract

This study aims to design video animation for patisserie learning in vocational education, especially the learning patisserie which requires students to have skills in practicing pastry and bakery. It requires a companion learning facility when it take place in the outside of the classroom by using effectively and efficiently learning methods such as presenting pastry and bakery with clearly explanation and steps which is does not need to use internet access or training courses to learn them. This "Pastry and Bakery " animated video is created using the rigging bone and cell shading method with 2 Dimensional model, with the mp4 extension, it is used 1280x720 video resolution, and a frame rate of 24 fps. In making the animation, it is used Powtoon. PowToon can be a solution for students who are not present at the practicum because it can provide an overview by viewing animated video shows, besides that students can repeat the material and download it on the provided link anytime and anywhere. Keywords—animated video, patisserie learning
开发糕点学习动画视频
本研究旨在为职业教育中糕饼学习,特别是需要学生掌握糕饼和烘焙技能的糕饼学习设计视频动画。它需要一个同伴学习设施,当它发生在课堂外,通过使用有效和高效的学习方法,如提供糕点和面包店清晰的解释和步骤,这是不需要使用互联网接入或培训课程来学习他们。这个“糕点和面包店”动画视频是使用索具骨骼和细胞着色方法与二维模型创建的,具有mp4扩展,它使用1280x720视频分辨率,帧率为24 fps。在制作动画时,使用的是卡通。PowToon可以为没有参加实习的学生提供一个解决方案,因为它可以通过观看动画视频来提供概述,除此之外,学生可以随时随地在提供的链接上重复和下载材料。关键词:动画视频;糕点学习
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