A New Algorithm for Shape Reconstruction by the Computational Geometry Approach

A. Nourollah, S. Hosseini
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引用次数: 3

Abstract

The shape reconstruction problem is one of important and most applied problems in many branches of computer science. In this paper a new method is introduced which a graph as output and work on boundary samples as input, in the plan. The proposed method starts reconstruction from the random polygon production on input points and by calculating the Euclidean distance between points, it produces a set of new points. By adding produced points to the initial points and implementation of algorithm on a set of final point, this approach performs the shape reconstruction process. This method reduces reconstruction error compared to the initial shape and improves the process of shape reconstruction.
基于计算几何方法的形状重建新算法
形状重建问题是计算机科学许多分支中最重要和应用最广泛的问题之一。本文介绍了一种以图为输出,以边界样本为输入的方案。该方法从输入点的随机多边形生成开始重构,通过计算点与点之间的欧氏距离,生成一组新的点。该方法通过将生成点添加到初始点上,并在一组最终点上实现算法,完成形状重建过程。与初始形状相比,该方法减小了形状重建误差,改进了形状重建过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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