Practical application of the Learning Mechanics-Game Mechanics (LM-GM) framework for Serious Games analysis in engineering education

M. Callaghan, N. McShane, A. Gomez Eguiluz, T. Teilles, P. Raspail
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引用次数: 20

Abstract

Serious Games (SG) have proved to have instructional potential but there is still a lack of methodologies and tools not only for their design but also to support game analysis and assessment. This paper explores the use of SG to increase student engagement and retention. The ongoing development phase of a game to teach the theoretical and practical principles of the operation of a sound synthesizer is presented to demonstrate how electronic engineering education can be radically reimagined to create immersive, highly engaging learning experiences that are problem-centered and pedagogically sound. The Learning Mechanics-Game Mechanics (LM-GM) framework for SG game analysis is introduced and its use in an educational game design scenario is shown as a case study.
学习机制-游戏机制(LM-GM)框架在严肃游戏分析中的实际应用
严肃游戏(SG)已被证明具有教学潜力,但仍然缺乏方法论和工具,不仅用于设计,而且用于支持游戏分析和评估。本文探讨了使用SG来提高学生的参与度和保留率。正在进行的游戏开发阶段,教授声音合成器操作的理论和实践原则,以展示如何从根本上重新构想电子工程教育,以创造身临其境,高度参与的学习体验,以问题为中心,在教学上是合理的。本文介绍了SG游戏分析的学习机制-游戏机制(LM-GM)框架,并以案例研究的形式展示了其在教育游戏设计场景中的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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