Design of a Syndrome Generator Chip using the Piramid Design System

A. Delaruelle
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引用次数: 9

Abstract

PIRAMID [1] is a design system sub-divided into 3 environments: a Synthesis Environment (SE), a Module Generation Environment (MGE), and a Floorplan Environment (FPE). Starting from a high-level language description of an algorithm, a dedicated signal processor is synthesised (SE). The building blocks of that processor are generated by instantiating a library of parametrised module generators (MGE). The layout of a processor is made by placing and routing the module instances in the floorplanning environment (FPE). PIRAMID is a silicon compiler designed to cover a range of applications for which the input data rate is relatively low in comparison with the system clock rate. Parallellism can be introduced within a processor and on processor level itself. Verification is done by simulation at different levels in the design traject. The syndrome generation algorithm, which is used in Compact Disc error correction algorithms, is an example of a number crunching calculation. It served as a first algorithm to be implemented using the PIRAMID design system.
使用Piramid设计系统设计综合征发生器芯片
PIRAMID[1]是一个设计系统,分为3个环境:合成环境(SE)、模块生成环境(MGE)和平面图环境(FPE)。从算法的高级语言描述开始,合成专用信号处理器(SE)。该处理器的构建块是通过实例化参数化模块生成器(MGE)库生成的。处理器的布局是通过在平面规划环境(FPE)中放置和路由模块实例来完成的。PIRAMID是一种硅编译器,旨在涵盖一系列输入数据速率相对于系统时钟速率较低的应用。并行性可以在处理器内部引入,也可以在处理器级别本身引入。验证是通过在设计轨迹的不同层次上进行仿真来完成的。在光盘纠错算法中使用的综合征生成算法是数字处理计算的一个例子。它是使用PIRAMID设计系统实现的第一个算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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