{"title":"A framework for socio-enactive educational systems: linking learning, design, and technology","authors":"R. E. M. Imamura, M. Baranauskas","doi":"10.1145/3357155.3358443","DOIUrl":null,"url":null,"abstract":"Enactive interfaces are information systems which are guided by action and interaction with the whole body and senses. Enactive systems are a challenging type of system to develop due to the multimodal human-technology coupling. Socio-enactive systems are an extension of this concept, bringing attention to socio-cultural values in the dynamic coupling of human and technology. While socio-enactive systems are promising for learning purposes, different aspects of the environment can impact the development of these systems in an educational context. This paper presents a framework to develop such systems, named Socio-Enactive Educational System Framework (SEES Framework). The framework is based on Human-Computer Interaction and learning theories and is illustrated with a case study conducted with people of different ages. Results of the case study show that the process and use of the framework might be an alternative for the design of collaborative learning tools that allow students to express their individual values, and the framework has the potential to increase the likelihood to implement successfully such systems.","PeriodicalId":154697,"journal":{"name":"Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais","volume":"4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3357155.3358443","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Enactive interfaces are information systems which are guided by action and interaction with the whole body and senses. Enactive systems are a challenging type of system to develop due to the multimodal human-technology coupling. Socio-enactive systems are an extension of this concept, bringing attention to socio-cultural values in the dynamic coupling of human and technology. While socio-enactive systems are promising for learning purposes, different aspects of the environment can impact the development of these systems in an educational context. This paper presents a framework to develop such systems, named Socio-Enactive Educational System Framework (SEES Framework). The framework is based on Human-Computer Interaction and learning theories and is illustrated with a case study conducted with people of different ages. Results of the case study show that the process and use of the framework might be an alternative for the design of collaborative learning tools that allow students to express their individual values, and the framework has the potential to increase the likelihood to implement successfully such systems.