Innovation and Creativity on Basic Education: From concepts to the ecosystem

D. Cavallo, H. Singer, A. S. Gomes, I. Bittencourt, I. Silveira
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引用次数: 2

Abstract

School is the institution of the educational ideals of society. Changes in the field of education, mainly stimulated by recent advances in the technological field, necessarily pass through it. To learn, individuals need to be motivated, aware, interested in the content, yet the school model is not geared to motivate such interest. This problem is more pronounced when observing the curriculum and methodologies that, instead of stimulating learning in more innovative and creative ways, make it a passive experience. Thus, this article aims to i) introduce concepts and methodologies to stimulate creative abilities in the complexities of formal education; ii) describe the different manifestations of innovation and creativity in national basic education through the use of active approaches supported by technologies; iii) introduce public policies to stimulate innovation and creativity; and iv) propose a model ecosystem to enable, support, and promote innovative and creative activities by means of a proper pedagogical planning which involves the effective application of computational resources.
基础教育的创新与创造:从概念到生态系统
学校是社会教育理想的机构。教育领域的变化,主要是由最近技术领域的进步所刺激的,必然要经过它。为了学习,个人需要对内容有动力、有意识、有兴趣,然而学校的模式并不能激发这种兴趣。在观察课程和方法时,这个问题更加明显,这些课程和方法没有以更具创新性和创造性的方式刺激学习,而是使学习成为一种被动的体验。因此,本文旨在i)介绍在复杂的正规教育中激发创新能力的概念和方法;ii)通过使用技术支持的积极方法,描述国家基础教育中创新和创造力的不同表现形式;iii)介绍激发创新和创造力的公共政策;iv)提出一个模式生态系统,以实现、支持、并通过适当的教学计划促进创新和创造性活动,其中包括有效应用计算资源。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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