Development of a non-grounded haptic interface using the gyro effect

H. Yano, Masayuki Yoshie, Hiroo Iwata
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引用次数: 102

Abstract

In this paper, we propose a technique capable of generating haptic sensation in a human-scale virtual reality environment or in an augmented reality environment. To realize such a large working volume and the ability to move easily within it, we have developed a non-grounded haptic interface using the gyro effect. The interface consists of a flywheel equipped with motor controlled gimbals that tilt the flywheel. We also propose three haptic rendering methods that can provide information regarding territories, target direction and trajectory. The effectiveness of our haptic interface was tested by conducting a series of experiments.
利用陀螺效应的非接地触觉界面的开发
在本文中,我们提出了一种能够在人类尺度的虚拟现实环境或增强现实环境中产生触觉的技术。为了实现如此大的工作体积和在其中轻松移动的能力,我们开发了一种使用陀螺仪效应的非接地触觉界面。该接口由一个飞轮组成,该飞轮装有电机控制的使飞轮倾斜的万向节。我们还提出了三种可以提供区域、目标方向和轨迹信息的触觉渲染方法。我们的触觉界面的有效性是通过一系列的实验来测试的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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