Comparison of Force and Vibrotactile Feedback with Direct Stimulation for Texture Recognition

Jonatan Martínez, D. Martínez, J. Molina, P. González, Arturo S. García
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引用次数: 21

Abstract

In this paper a study is conducted in order to evaluate three different strategies of haptic feedback for texture discrimination in virtual environments. Specifically, both force and vibrotactile feedback have been evaluated, as well as the direct use of the sense of touch, to detect different textures. To this end, a force feedback Phantom device, a custom built vibrotactile data glove and paper palpable prototypes, which represent an ideal model of tactile feedback, have been compared. These three methods have been used to detect two types of patterns, one formed by different geometrical shapes, and the other with different grooves width. Results show that the vibrotactile data glove has a notable behaviour in the detection of textures where the frequency of tactile stimuli varies, and it is even useful to detect more complex textures.
直接刺激力反馈和触觉振动反馈在纹理识别中的比较
本文对虚拟环境中三种不同的触觉反馈策略进行了研究。具体来说,我们已经评估了力和振动触觉反馈,以及直接使用触觉来检测不同的纹理。为此,比较了力反馈幻影装置、定制振动触觉数据手套和纸质触觉原型,它们代表了触觉反馈的理想模型。这三种方法已经被用来检测两种类型的图案,一种是由不同的几何形状形成的,另一种是由不同的凹槽宽度形成的。结果表明,振动触觉数据手套在触觉刺激频率变化的纹理检测中具有显著的性能,甚至可以用于检测更复杂的纹理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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