Math Detective: Digital Game-Based Mathematical Error Dectection, Correction and Explanation

Hercy N. H. Cheng, Yinxuan Lin, M. Wang, T. Chan
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引用次数: 2

Abstract

Students may inevitably make errors when learning mathematics. We should positively regard these errors, which could be used as a valuable learning resource. For this reason, this study designed a computer-based learning game, called Math Detective. The game comprised a learning process of error detection, correction and explanation. In this game, students can play the role of detectives to find out errors in multiplication and figure out the reasons. A questionnaire was carried out to preliminarily evaluate students' opinions about their own performance in the activity and the functions of the system. Although the results did not show any tendency for their self-rated performance, students thought the functions of the system helped them a lot. Even so, more design on assisting them to explain errors still needed to be provided and investigated in the future.
数学侦探:基于数字游戏的数学错误检测,纠正和解释
学生在学习数学时不可避免地会犯错误。我们应该积极地看待这些错误,把它们作为宝贵的学习资源。出于这个原因,这项研究设计了一个基于计算机的学习游戏,叫做数学侦探。这个游戏包含了一个错误检测、纠正和解释的学习过程。在这个游戏中,学生可以扮演侦探的角色,找出乘法中的错误并找出原因。通过问卷调查,初步评价学生对自己在活动中的表现和系统功能的看法。虽然结果没有显示出他们自我评价的倾向,但学生们认为系统的功能对他们帮助很大。即便如此,未来仍需要提供和研究更多帮助他们解释错误的设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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