{"title":"N-Non-Cooperative Games Under a Dynamic Multidimensional Graphical Prism","authors":"Mario Arturo Ruiz Estrada, Evangelos Koutronas","doi":"10.2139/ssrn.3391701","DOIUrl":null,"url":null,"abstract":"This paper explores the concept of multidimensional Nash equilibrium as a prospective solution in a non-cooperative multi-player normal form game. The paper suggests a paradigm shift: a new multidimensional geometric approach to capture all symmetrical and asymmetrical strategic graphical movements in real space and time. The Multidimensional Non-Cooperative Games Graphical Framework (MNCGG-Framework) extends the traditional two-dimensional normal form game into a multidimensional graphical framework that synchronizes the optimal agent interactions with corresponding payoffs in real-time. The paper applies the proposed graphical framework on John Forbes Nash’s six examples on non-cooperative games taken from his doctoral dissertation.","PeriodicalId":401252,"journal":{"name":"DecisionSciRN: Cooperative & Non-Cooperative Games (Sub-Topic)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-05-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"DecisionSciRN: Cooperative & Non-Cooperative Games (Sub-Topic)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2139/ssrn.3391701","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This paper explores the concept of multidimensional Nash equilibrium as a prospective solution in a non-cooperative multi-player normal form game. The paper suggests a paradigm shift: a new multidimensional geometric approach to capture all symmetrical and asymmetrical strategic graphical movements in real space and time. The Multidimensional Non-Cooperative Games Graphical Framework (MNCGG-Framework) extends the traditional two-dimensional normal form game into a multidimensional graphical framework that synchronizes the optimal agent interactions with corresponding payoffs in real-time. The paper applies the proposed graphical framework on John Forbes Nash’s six examples on non-cooperative games taken from his doctoral dissertation.