Mehdi Mousavi, Shardul Vaidya, Razat Sutradhar, A. Ashok
{"title":"OpenWaters: Photorealistic Simulations For Underwater Computer Vision","authors":"Mehdi Mousavi, Shardul Vaidya, Razat Sutradhar, A. Ashok","doi":"10.1145/3491315.3491336","DOIUrl":null,"url":null,"abstract":"In this paper, we present OpenWaters, a real-time open-source underwater simulation kit for generating photorealistic underwater scenes. OpenWaters supports creation of massive amount of underwater images by emulating diverse real-world conditions. It allows for fine controls over every variable in a simulation instance, including geometry, rendering parameters like ray-traced water caustics, scattering, and ground-truth labels. Using underwater depth (distance between camera and object) estimation as the use-case, we showcase and validate the capabilities of OpenWaters to model underwater scenes that are used to train a deep neural network for depth estimation. Our experimental evaluation demonstrates depth estimation using synthetic underwater images with high accuracy, and feasibility of transfer-learning of features from synthetic to real-world images.","PeriodicalId":191580,"journal":{"name":"Proceedings of the 15th International Conference on Underwater Networks & Systems","volume":"100 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-11-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 15th International Conference on Underwater Networks & Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3491315.3491336","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
In this paper, we present OpenWaters, a real-time open-source underwater simulation kit for generating photorealistic underwater scenes. OpenWaters supports creation of massive amount of underwater images by emulating diverse real-world conditions. It allows for fine controls over every variable in a simulation instance, including geometry, rendering parameters like ray-traced water caustics, scattering, and ground-truth labels. Using underwater depth (distance between camera and object) estimation as the use-case, we showcase and validate the capabilities of OpenWaters to model underwater scenes that are used to train a deep neural network for depth estimation. Our experimental evaluation demonstrates depth estimation using synthetic underwater images with high accuracy, and feasibility of transfer-learning of features from synthetic to real-world images.