Reducing Data Copies between GPUs and NICs

A. Nguyen, Yusuke Fujii, Yuki Iida, Takuya Azumi, N. Nishio, S. Kato
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引用次数: 9

Abstract

Cyber-physical systems (CPS) must perform complex algorithms at very high speed to monitor and control complex real-world phenomena. GPU, with a large number of cores and extremely high parallel processing, promises better computation if the data parallelism often found in real-world scenarios of CPS could be exploited. Nevertheless, its performance is limited by the latency incurred when data are transferred between GPU memory and I/O devices. This paper describes a method, based on zero-copy processing, for data transmission between GPUs and NICs. The arrangement enables NICs to directly transfer data to and from GPU. Experimental results show effective data throughput without packet loss.
减少gpu和网卡之间的数据拷贝数
网络物理系统(CPS)必须以非常高的速度执行复杂的算法来监测和控制复杂的现实世界现象。GPU拥有大量的内核和极高的并行处理能力,如果能够利用在现实场景中经常发现的CPS数据并行性,则有望实现更好的计算。然而,当数据在GPU内存和I/O设备之间传输时,其性能受到延迟的限制。本文介绍了一种基于零拷贝处理的gpu与网卡之间的数据传输方法。这种安排使网卡可以直接与GPU之间传输数据。实验结果表明,该算法在无丢包的情况下具有良好的数据吞吐量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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