Perancangan Ensiklopedia Digital Interaktif Tokoh Wayang Kulit Cirebon pada Mobile Device

Bima Nurin Aulan, I. Irfansyah, A. Z. Mansoor
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引用次数: 3

Abstract

Cirebonese shadow puppet (wayang kulit) is one of the traditional Indonesian wayang cultures. Located in the north beach of Java, the city of Cirebon once functioned as a trading port for foreign merchants from all over China, Arabia and India. While selling their local goodies, the activities triggered an exchange of cultures between the foreign traders and the Indonesians. One of the results from the acculturation is Cirebonese shadow puppet. It combines the root story of Ramayana-Mahabharata from India, Islamic stories from Arabia, and unique color schemes from China. The accelerating technological development today can affect the existence of traditional literature like Cirebonese shadow puppets. The idea is, if we could convert the traditional literature into digital format, we could extend their lives for further development.The main objective of the research is the characters of the Cirebonese shadow puppet. First, they will be classified into several groups based on the story and type of wayang. The research will utilize the typological method and the analysis will be categorized based on the class/rank of wayang, e.g. characters of satria, raksasa (giant), god and goddess. And then we will break-down to the semiotic values from their visual attributes, such as ornaments. The data will be used as the basis in designing interactive application for popular digital media devices. Visual styles, layouts and compositions will be adjusted according to popular design styles of the present day. As a forecast, the design could be constantly modified also further developed within 2 to 5 years ahead. We hope the outcome of the project can enliven the Cirebonese shadow puppet to the next level and inspire other designers and researchers for further development, creating a sustainable future for Indonesian wayang culture.
印尼皮影戏(wayang kulit)是印尼传统的wayang文化。位于爪哇北部海滩的锡雷本市,曾经是来自中国、阿拉伯和印度各地的外国商人的贸易港口。在出售当地美食的同时,这些活动引发了外国商人与印尼人之间的文化交流。文化适应的结果之一就是皮影。它结合了印度的《罗摩衍那-摩诃婆罗多》的根源故事、阿拉伯的伊斯兰故事和中国独特的配色方案。今天科技的加速发展会影响到传统文学的存在,比如皮影戏。我们的想法是,如果我们能将传统文学转换成数字格式,我们就能延长它们的生命,以进一步发展。本研究的主要目的是研究加勒比皮影戏的人物特征。首先,他们将根据故事和类型分为几组。本研究将采用类型学的方法,并根据wayang的类别/等级进行分析,例如satria, raksasa(巨人),神和女神。然后我们将从它们的视觉属性分解到符号学价值,比如装饰品。这些数据将作为设计流行数字媒体设备交互应用程序的基础。视觉风格、布局和构图将根据当今流行的设计风格进行调整。作为一个预测,设计可以不断修改,并在未来2至5年内进一步发展。我们希望这个项目的成果能让印尼皮影木偶更有活力,并启发其他设计师和研究人员进一步发展,为印尼wayang文化创造一个可持续的未来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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