Deep Texture-Depth-Based Attention for Face Recognition on IoT Devices

Yuxin Lin, Wenye Liu, Chip-Hong Chang
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Abstract

Traditional face recognition systems use RGB images as input for feature extraction and classification. However, conventional methods based on color images experience non-trivial accuracy drop under several challenging conditions like occlusion, pose variation and facial expression changes. With the gradually decreasing cost of smart sensors, RGB-Depth(D) images captured using low-cost sensors are used to provide complementary features to RGB images. Both the extracted Local Binary Pattern (LBP) features and depth map contain additional discriminative information that can guide the face recognition model to focus on the important parts of the input image. In this paper, we propose a novel end-to-end network that combines both texture and depth features for automatic attention-based face recognition. The experiment results demonstrate that the proposed method has improved recognition accuracy under diverse variations. Our proposed face recognition model has been implemented on the NVIDIA Jetson Nano device to evaluate its performance with compact feature extractors used on different branches of the model. The results show that our method can improve the FPS of face recognition on an edge-coming device from 1.6 to 3.8 with <1% accuracy degradation.
基于深度纹理-深度的物联网设备人脸识别关注
传统的人脸识别系统使用RGB图像作为输入进行特征提取和分类。然而,传统的基于彩色图像的方法在一些具有挑战性的条件下,如遮挡、姿势变化和面部表情变化,精度会下降。随着智能传感器成本的逐渐降低,使用低成本传感器捕获的RGB- depth (D)图像被用于为RGB图像提供补充特征。提取的局部二值模式(LBP)特征和深度图都包含额外的判别信息,可以引导人脸识别模型关注输入图像的重要部分。在本文中,我们提出了一种结合纹理和深度特征的端到端网络,用于基于注意力的自动人脸识别。实验结果表明,该方法在多种变化条件下均能提高识别精度。我们提出的人脸识别模型已在NVIDIA Jetson Nano设备上实现,并在模型的不同分支上使用紧凑的特征提取器来评估其性能。结果表明,该方法可以将边缘设备上人脸识别的FPS从1.6提高到3.8,精度下降<1%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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