The Development of Interactive Media Based on Video Animation in the Use of a Total Station for Measurement Stake out the Building

Muhammad Bachrawi Luthfi, S. Rochmadi, R. W. Daryono, Rozan Pajri Sandria Saputra
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引用次数: 6

Abstract

This study aims to: (1) develop the concept of instructional media based on total station animation video which is used to measure building stake out; (2) developing interactive media designs; (3) due diligence of interactive media; and (4) dissemination of interactive media. This research is a research and development which refers to the 4D model. Non-test instruments with four-scale answer choices were used. The questionnaire was used in the expert validation process and the student's feasibility assessment. Data were analyzed quantitatively. The results of this research and development of instructional media conclude: (1) the concept of instructional media based on video animation of the total station is used to measure building stake out; (2) the initial media design consists of five main menus; (3) based on the assessment of instructional media by material experts it is categorized as "very feasible" with a percentage of 85.278% for the five aspects assessed; based on the evaluation of media experts, it is categorized as "very feasible" with a percentage of 90.409% for the three aspects assessed; and based on users (students) the percentage is 81.306% with the category "very feasible"; (4) dissemination using two methods: offline and online.
基于视频动画的交互式媒体在全站仪建筑物测量中的应用
本研究旨在:(1)提出基于全站仪动画视频的教学媒体概念,并将其应用于建筑物放样测量;(2)开展互动媒体设计;(3)互动媒体尽职调查;(4)互动媒体的传播。本研究是一项涉及四维模型的研究与开发。非测试工具与四量表答案选择使用。问卷主要用于专家验证和学生可行性评估。对数据进行定量分析。本研究与开发的教学媒体成果如下:(1)采用基于全站仪视频动画的教学媒体概念对建筑放样进行测量;(2)初始媒体设计由五个主菜单组成;(3)根据教材专家对教学媒体的评价,五个方面的评价比例为85.278%,属于“非常可行”;根据媒体专家的评价,三方面评估的百分比为90.409%,属于“非常可行”;基于用户(学生)的比例为81.306%,类别为“非常可行”;(4)采用线下和线上两种传播方式。
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