Real-time interactive heart illustration platform via hardware accelerated rendering

Lei Zhang, Changqing Gai, Kuanquan Wang, W. Zuo
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引用次数: 8

Abstract

Real-time interactive visualization plays an important role in the analysis of 3D cardiac imaging data and the assessment of electrophysiological simulation result. Recently, the graphics programmable processor unit (GPU), an increasingly convincing acceleration approach, has been widely adopted in various graphics, visualization, and scientific computing applications. In this paper, we present a GPU-based volume visualization approach for real-time interactive human heart illustration. In our scheme, we first design the transfer function by constructing a lookup table, and adopt a slice-based direct volume rendering method for real-time visualization. Then, a real time heart tissue isolation strategy is used to illustrate each tissue individually. Finally, we design several interactive tools and implement a platform for the effective visualization of cardiac tissues.
通过硬件加速渲染的实时交互心脏插画平台
实时交互可视化在心脏三维成像数据分析和电生理模拟结果评估中发挥着重要作用。近年来,图形可编程处理器单元(GPU)作为一种越来越有说服力的加速方法,被广泛应用于各种图形、可视化和科学计算应用中。在本文中,我们提出了一种基于gpu的实时交互式人体心脏绘图的体积可视化方法。在我们的方案中,我们首先通过构造查找表来设计传递函数,并采用基于切片的直接体绘制方法进行实时可视化。然后,使用实时心脏组织分离策略来单独说明每个组织。最后,我们设计了几个交互工具,并实现了一个有效的心脏组织可视化平台。
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