Lessons from the Design of Three Educational Programming Environments: Blue, BlueJ and Greenfoot

Michael Kölling
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引用次数: 5

Abstract

Educational programming systems are booming. More systems of this kind have been published in the last few years than ever before, and interest in this area is growing. With the rise of programming as a school subject in ever-younger age groups, the importance of dedicated educational systems for programming education is increasing. In the past, professional environments were often used in programming teaching; with the shift to younger age groups, this is no longer tenable. New educational systems are currently being designed by a diverse group of developing teams, in industry, in academia, and by hobbyists. In this paper, the author describes his experiences with the design of three systems-Blue, BlueJ, and Greenfoot-and extract lessons that he hopes may be useful for designers of future systems. He also discusses current developments, and suggests an area of interest where future work might be profitable for many users: the combination of aspects from block-based and text-based programming. The author briefly presents his work in this area-frame-based editing-and suggest possible future development options.
Blue、BlueJ和Greenfoot三种教育编程环境的设计经验
教育规划系统正在蓬勃发展。在过去的几年里,这类系统比以往任何时候都要多,对这一领域的兴趣也在增长。随着编程作为一门学校学科在越来越年轻的群体中的兴起,编程教育的专用教育系统的重要性正在增加。过去,编程教学通常采用专业环境;随着年龄向更年轻的群体转移,这种情况不再站得住脚。新的教育系统目前正在由不同的开发团队设计,包括工业界、学术界和业余爱好者。在本文中,作者描述了他设计三个系统(blue、BlueJ和greenfoot)的经验,并提取了他希望对未来系统设计者有用的经验教训。他还讨论了当前的发展,并提出了一个未来可能对许多用户有益的领域:基于块和基于文本的编程的结合。作者简要介绍了他在这一领域的工作——基于框架的编辑——并提出了可能的未来发展选择。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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