THE USE OF LANGUAGE GAMES TO INCREASE MOTIVATION IN LEARNING ISTIMÂ’

A. Lubis, Yunaldi Yunaldi, Fitria Yunita
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引用次数: 1

Abstract

Factors that cause boredom in learning process are the lack of variety of methods, models, and media. An alternative to increase learning motivation in learning process is by using games. The main problem of this research is how to increase students motivation to make learning outcomes optimized. The purpose of this study was to increase students' motivation to learn istimâ' (listening) in Arabic is by using educational games. This study used classroom action research using a cycle model. The results of the study shows that educational games can increase students' learning motivation, shown by the comparison of initial motivation and after giving an action using educational games. The initial motivation data was in average 42.36%, in the category of low learning motivation, after giving an action in the first cycle it reached to an average 78.33%, high category, and increased in the second cycle with average 93.28%, very high category. The study concluded that educational games can increase motivation in learning istimâ' in Arabic.
使用语言游戏来提高学习动机istim”
导致学习过程无聊的因素是缺乏多样化的方法、模式和媒介。在学习过程中增加学习动机的另一种方法是使用游戏。本研究的主要问题是如何提高学生的学习动机,使学习效果最优化。本研究的目的是通过使用教育游戏来提高学生学习阿拉伯语istim(听力)的动机。本研究采用循环模式的课堂行动研究。研究结果表明,教育游戏可以提高学生的学习动机,这可以通过使用教育游戏进行初始动机和动作后的比较来证明。初始动机数据平均为42.36%,属于低学习动机类别,在第一个周期给出一个动作后达到平均78.33%,属于高类别,在第二个周期中增加到平均93.28%,属于很高类别。该研究得出结论,教育游戏可以增加学习阿拉伯语istim的动机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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