A volunteer computing system implemented with peer-to-peer communication optimized for small and limited environments

C. Santiago, L. Digiampietri
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引用次数: 0

Abstract

The computational needs of scientific experiments often require powerful computers. One alternative way to obtain this processing power is taking advantage of the idle processing of personal computers as volunteers. This technique is known as volunteer computing and has great potential in helping scientists. However, there are several issues which can reduce the efficiency of this approach when applied to complex scientific experiments, such as, the ones with long processing time, very large input or output data, etc. In order to face these challenges, we designed a volunteer computing system based on peer-to-peer communication. When compared with the local execution of activities and traditional volunteer computing, the execution time was improved and, in some cases, there was also a reduction of the server upload bandwidth use.
一个志愿者计算系统实现点对点通信优化小和有限的环境
科学实验的计算需要常常需要功能强大的计算机。获得这种处理能力的另一种方法是利用个人计算机作为志愿者的空闲处理。这种技术被称为志愿计算,在帮助科学家方面有很大的潜力。然而,当应用于复杂的科学实验时,存在一些问题,例如处理时间长,输入或输出数据非常大等,会降低该方法的效率。为了应对这些挑战,我们设计了一个基于点对点通信的志愿者计算系统。与本地执行活动和传统的志愿计算相比,执行时间得到了改善,在某些情况下,还减少了服务器上传带宽的使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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