{"title":"Major Tom: created in 48 hours for Global Game Jam 2017","authors":"E. Fiske, Thomas Steinke, Alex Ling, Cory Slaught","doi":"10.1145/3055116.3055123","DOIUrl":null,"url":null,"abstract":"In this paper, we describe our showcase submission --- the cooperative VR game Major Tom. We show how the constraints of a game jam led to a unique gameplay experience.","PeriodicalId":162933,"journal":{"name":"Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-02-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3055116.3055123","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
In this paper, we describe our showcase submission --- the cooperative VR game Major Tom. We show how the constraints of a game jam led to a unique gameplay experience.