An Empirical Study of Online K-12 Education for Programming Games

Thiago Reis da Silva, E. Aranha
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引用次数: 1

Abstract

The programming teaching in the primary education is a paramount necessity. However, learning computational concepts has several challenges. In this scope, this study evaluates the application of game programming teaching video classes with students of K-12 education. In this context, a case study was conducted in the second semester of 2015 with 60 students that have participated in an online game programming challenge and the results suggest that the adoption of the proposed strategy is beneficial to the programming learning and can help attract new talent to computing and work the vocational awakening of young people.
编程游戏在线K-12教育的实证研究
在小学教育中进行程序设计教学是必不可少的。然而,学习计算概念有几个挑战。在此范围内,本研究评估了游戏编程教学视频课在K-12教育学生中的应用。在此背景下,我们在2015年第二学期对60名参加网络游戏编程挑战的学生进行了案例研究,结果表明,采用所提出的策略有利于编程学习,有助于吸引新的计算机人才,并有助于年轻人的职业觉醒。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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