{"title":"Production tools for furry characters","authors":"Kengo Takeuchi, N. Petit, Gaetan Guidet, M. Maes","doi":"10.1145/1666778.1666791","DOIUrl":null,"url":null,"abstract":"There are several challenges when representing and rendering animal fur. Among them, the degree of freedom in styling and rendering optimizations are important factors. However, these two requirements are not adequately handled in existing tools. We present here a series of fur tools developed for CG animation production.","PeriodicalId":180587,"journal":{"name":"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-12-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1666778.1666791","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
There are several challenges when representing and rendering animal fur. Among them, the degree of freedom in styling and rendering optimizations are important factors. However, these two requirements are not adequately handled in existing tools. We present here a series of fur tools developed for CG animation production.