Learning special relativity energy laws using visio-haptic illusion

Nicolas Ladevèze, T. Doat, E. Parizot, J. Vézien
{"title":"Learning special relativity energy laws using visio-haptic illusion","authors":"Nicolas Ladevèze, T. Doat, E. Parizot, J. Vézien","doi":"10.1109/PIVE.2012.6229794","DOIUrl":null,"url":null,"abstract":"Visual analysis of complex scientific simulation data often gain to be completed by an exploration with advanced Virtual Reality modalities as the haptic channel. But exploiting the haptic channel with a force-feedback device can be problematic when the profile of the forces to be conveyed to the user is inherently nonlinear. As application domain we are interested in learning relativity. Specifically, we focused our interest in studying the evolution of the kinetic energy of an object approaching the speed of the light. Indeed, the divergent value of momentum for a fast moving object is a difficult concept to understand for students in theoretical physics. In this didactic context, we propose to use a spring launcher based visuohaptic metaphor to allows a user to i) intuitively set the speed of objects in a relativistic framework and ii) access to the law beside the momentum value through this interactive experience. In this context, we imply that a user could interpret and remember an abstract mathematical concept by experiencing it in a VR simulation without having any knowledge and experience neither with haptic rendering nor with special relativity knowledge. In this paper, the contribution of visuo-haptic illusion and pseudo-haptic techniques is analysed with respect to a standard visual-haptic coupling. After formulating the laws of haptic control for this specific problem, a first evaluation is presented with preliminary results. These first results highlight the effectiveness of pseudo-haptic rendering technique used for the interaction design with a complex force profiles and its interpretation taking into account a didactic goal.","PeriodicalId":289583,"journal":{"name":"2012 IEEE VR Workshop on Perceptual Illusions in Virtual Environments","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-03-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE VR Workshop on Perceptual Illusions in Virtual Environments","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PIVE.2012.6229794","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Visual analysis of complex scientific simulation data often gain to be completed by an exploration with advanced Virtual Reality modalities as the haptic channel. But exploiting the haptic channel with a force-feedback device can be problematic when the profile of the forces to be conveyed to the user is inherently nonlinear. As application domain we are interested in learning relativity. Specifically, we focused our interest in studying the evolution of the kinetic energy of an object approaching the speed of the light. Indeed, the divergent value of momentum for a fast moving object is a difficult concept to understand for students in theoretical physics. In this didactic context, we propose to use a spring launcher based visuohaptic metaphor to allows a user to i) intuitively set the speed of objects in a relativistic framework and ii) access to the law beside the momentum value through this interactive experience. In this context, we imply that a user could interpret and remember an abstract mathematical concept by experiencing it in a VR simulation without having any knowledge and experience neither with haptic rendering nor with special relativity knowledge. In this paper, the contribution of visuo-haptic illusion and pseudo-haptic techniques is analysed with respect to a standard visual-haptic coupling. After formulating the laws of haptic control for this specific problem, a first evaluation is presented with preliminary results. These first results highlight the effectiveness of pseudo-haptic rendering technique used for the interaction design with a complex force profiles and its interpretation taking into account a didactic goal.
利用视触觉错觉学习狭义相对论能量定律
复杂的科学仿真数据的可视化分析往往需要以先进的虚拟现实模式作为触觉通道的探索来完成。但是,当传递给用户的力的轮廓本质上是非线性的时,利用力反馈设备开发触觉通道可能会出现问题。作为应用领域,我们对学习相对论很感兴趣。具体地说,我们的兴趣集中在研究接近光速的物体动能的演变。事实上,一个快速运动物体的动量的发散值对于理论物理的学生来说是一个难以理解的概念。在这种教学背景下,我们建议使用基于视觉触觉隐喻的弹簧发射器,允许用户i)直观地在相对论框架中设置物体的速度,ii)通过这种互动体验访问动量值旁边的定律。在这种情况下,我们暗示用户可以通过在VR模拟中体验抽象的数学概念来解释和记忆它,而无需任何知识和经验,无论是触觉渲染还是狭义相对论知识。本文分析了视触觉错觉和伪触觉技术对标准视触觉耦合的贡献。针对这一具体问题,提出了触觉控制的规律,并给出了初步的评价结果。这些初步结果突出了伪触觉渲染技术用于复杂力剖面交互设计的有效性,以及考虑到教学目标的解释。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信
小红书