DESIGN OF EDUCATIONAL RECYCLING WASTE MANAGEMENT VIDEO GAME FOR CHILDREN

E. Setyawati, David Kristian Paath, Evelyne Kristiani Komala
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Abstract

As time goes by, the earth has undergone many changes, many of which have happened, from natural changes to human lifestyle. Many natural disasters occur as a result of the development of human lifestyles, such as floods caused by littering and piling up. Littering is one of the causes of flooding, therefore it is necessary to build awareness of society, especially children as the next generation. The purpose of " Design of Educational Recycling Waste Management Video Games For Children " is to provide an understanding of waste and be able to find out the products of reusing inorganic and organic waste to children. The benefits of designing interesting video games can stimulate children's psychology in understanding the cleanliness of the environment and provide education that waste can be used. The research method in this design uses the Research and Development method which is used to produce a product and test the effectiveness of the product. The results obtained are that there is a significant difference in children's understanding of waste when playing video games and before playing so that the use of games as educational media can be said to be effective.
儿童教育回收废物管理电子游戏的设计
随着时间的推移,地球经历了许多变化,其中许多已经发生,从自然变化到人类的生活方式。许多自然灾害是由于人类生活方式的发展而发生的,例如乱扔垃圾和堆积造成的洪水。乱扔垃圾是导致洪水的原因之一,因此有必要建立社会意识,特别是下一代儿童。“儿童教育回收废物管理电子游戏设计”的目的是让孩子们对废物有一个了解,并能够找出无机废物和有机废物再利用的产品。设计有趣的电子游戏的好处可以激发孩子的心理,了解环境的清洁,并提供教育,废物可以利用。本设计的研究方法采用了研发的方法,即生产产品并测试产品的有效性。得到的结果是,儿童在玩电子游戏时和玩游戏前对浪费的理解有显著差异,因此游戏作为教育媒介的使用可以说是有效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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