Collaborative Virtual Environment to Enhance Learning Experience

S. N. Musa, Nor Alley Zulkafly
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引用次数: 2

Abstract

This research present a case-study based from the student projects working to create 3d environment by using an online collaborative virtual environment platform to enhance their collaborative learning experience. For this project, Minecraft was chosen as main platform to complete this task. This projects main intention was to adapt the seven principles of facilitating student engagement by using the virtual reality medium as technology. Students were also to explore and identify the important characteristic of collaborative virtual environment and implement the same concept in their collaborative virtual environment projects. The reviews highlighted by the students were also discussed to derive an insight of the specific elements that can enhance student's engagement and learning experience for collaborative virtual environment. Furthermore, this paper will describe the way requirements were gathered from student's project and the impact to their learning experience.
协同虚拟环境提升学习体验
本研究提出了一个基于学生项目的案例研究,通过使用在线协作虚拟环境平台来创建3d环境,以增强他们的协作学习体验。在这个项目中,我选择了Minecraft作为主要平台来完成这个任务。这个项目的主要目的是通过使用虚拟现实媒介作为技术来适应促进学生参与的七个原则。学生还将探索和识别协作虚拟环境的重要特征,并在他们的协作虚拟环境项目中实施相同的概念。我们还讨论了学生们所强调的评论,以深入了解可以提高学生在协作虚拟环境中的参与度和学习体验的具体因素。此外,本文将描述从学生的项目中收集需求的方式以及对他们学习经历的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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