Inspecting specular lobe objects using four light sources

F. Solomon, K. Ikeuchi
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引用次数: 5

Abstract

The authors propose a noncontact method of measuring surface shape and surface roughness. The method uses four lights which sequentially illuminate the object under inspection, and a video camera for taking images of the object. Conceptually, the problem has three parts: shape extraction, pixel segmentation, and roughness extraction. The shape information is produced directly by three-light and four-light photometric stereo methods. After shape information is obtained, statistical segmentation techniques can be applied to determine which pixels are specular and which are nonspecular. Then, the specular pixels and shape information, and a simplified Torrance-Sparrow reflectance model can be used to determine the surface roughness. The method has successfully been applied to a number of synthetic and real objects.<>
使用四个光源检查镜面瓣物体
提出了一种非接触式测量表面形状和表面粗糙度的方法。该方法使用四盏灯依次照亮被检查的物体,并使用摄像机拍摄物体的图像。从概念上讲,该问题包括三个部分:形状提取、像素分割和粗糙度提取。形状信息由三光和四光立体光度法直接产生。在获得形状信息后,可以应用统计分割技术来确定哪些像素是镜面的,哪些是非镜面的。然后,利用镜面像素和形状信息以及简化的Torrance-Sparrow反射率模型来确定表面粗糙度。该方法已成功地应用于许多合成物体和真实物体。
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