The Reconstruction and Motion Capture of Human Three Dimesion Based on Viedo Technology

Peng Wei
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Abstract

the development of digital media technology, animation, game and movie industry demand and requirement of motion capture technology is more and more high, but for now to buy commercial motion capture system cost is too high, the requirement of using the environment is too strict, need on the performer's special facilities, such as installation of marked points to operate, high difficulty. Therefore, based on the understanding of computer vision and graphics related technology, this paper analyzes the human 3D reconstruction and motion capture technology, and its future development is deeply discussed.
基于Viedo技术的人体三维重建与运动捕捉
数字媒体技术的发展,动漫、游戏和电影行业对动作捕捉技术的需求和要求越来越高,但目前购买商用动作捕捉系统成本过高,对使用环境的要求过于严格,需要对表演者的特殊设施,如安装标记点等进行操作,难度高。因此,本文在了解计算机视觉和图形学相关技术的基础上,分析了人体三维重建和动作捕捉技术,并对其未来发展进行了深入探讨。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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