Real-time system design: a temporal perspective

M. Saksena
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引用次数: 19

Abstract

The design of a real-time system must not only incorporate means of tackling functional complexity, but also means to analyze and predict real-time temporal properties. Unfortunately, most design methods provide little support to a designer towards meeting the real-time performance specifications of the system. The design of a system involves many parameters which are artifacts of the system design, and for a given system may be chosen in many different ways to meet the performance requirements of a system. In this paper, I present a summary of recent research work that is aimed at developing a set of techniques that can be used by a designer in choosing design artifacts such as periodicities, deadlines, priorities, etc., so as to design a system that will predictably satisfy the performance specifications. We expect that the techniques presented in this paper will help reduce the laborious process of designing a real-time system, by bringing resource contention and schedulability aspects early into the design process.
实时系统设计:时间视角
实时系统的设计不仅要包含处理功能复杂性的方法,还要包括分析和预测实时时间属性的方法。不幸的是,大多数设计方法对设计人员满足系统实时性能规范提供的支持很少。系统的设计涉及许多参数,这些参数是系统设计的工件,对于给定的系统,可以用许多不同的方法来选择以满足系统的性能要求。在本文中,我总结了最近的研究工作,旨在开发一套技术,供设计师在选择设计工件(如周期、截止日期、优先级等)时使用,从而设计出可预测地满足性能规范的系统。我们期望本文中介绍的技术将通过在设计过程中尽早引入资源争用和可调度性方面,帮助减少设计实时系统的费力过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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