{"title":"The Game as a Component of Teaching Foreign Languages in High School","authors":"","doi":"10.7256/2454-0676.2023.1.39860","DOIUrl":null,"url":null,"abstract":"\n The positive influence of the game process on students often becomes the subject of scientific papers, which is confirmed by articles by Z. K. Moldakhmedova, A. A. Kadieva, A. A. Shatilova and other researchers. However, the genesis of the game, which allows us to find the origins of the phenomenon in the era of syncretism (A. N. Veselovsky), despite the work of L. S. Vygotsky, is still not fully understood. Meanwhile, understanding the essence of the game allows to introduce it as a component of learning in the process of mastering a foreign language, including – to overcome the border \"friend-foe\" (Y. M. Lotman) and to be able to feel freedom (J. Huizinga) to obtain and consolidate knowledge. Thus, the purpose of this work is to study the genesis of the game as a phenomenon rooted in the syncretic era (where it existed as part of the ritual), in identifying the possibilities of the game situation for the realization of creative (mimetic) activity of students, to overcome language barriers. In the light of this approach, the game becomes not an element that can relieve the tension of \"serious work\", but a special optics that allows to perceive cognitive activity differently. The main method of work is the genetic method proposed by O. M. Freudenberg. The theoretical basis of research is the works of Y. M. Lotman, A. N. Veselovsky, M. M. Bakhtin, O. M. Freudenberg, L. S. Vygotsky and other scientists.\n","PeriodicalId":259901,"journal":{"name":"Педагогика и просвещение","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Педагогика и просвещение","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.7256/2454-0676.2023.1.39860","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The positive influence of the game process on students often becomes the subject of scientific papers, which is confirmed by articles by Z. K. Moldakhmedova, A. A. Kadieva, A. A. Shatilova and other researchers. However, the genesis of the game, which allows us to find the origins of the phenomenon in the era of syncretism (A. N. Veselovsky), despite the work of L. S. Vygotsky, is still not fully understood. Meanwhile, understanding the essence of the game allows to introduce it as a component of learning in the process of mastering a foreign language, including – to overcome the border "friend-foe" (Y. M. Lotman) and to be able to feel freedom (J. Huizinga) to obtain and consolidate knowledge. Thus, the purpose of this work is to study the genesis of the game as a phenomenon rooted in the syncretic era (where it existed as part of the ritual), in identifying the possibilities of the game situation for the realization of creative (mimetic) activity of students, to overcome language barriers. In the light of this approach, the game becomes not an element that can relieve the tension of "serious work", but a special optics that allows to perceive cognitive activity differently. The main method of work is the genetic method proposed by O. M. Freudenberg. The theoretical basis of research is the works of Y. M. Lotman, A. N. Veselovsky, M. M. Bakhtin, O. M. Freudenberg, L. S. Vygotsky and other scientists.
游戏过程对学生的积极影响经常成为科学论文的主题,Z. K. Moldakhmedova、A. A. Kadieva、A. A. Shatilova等研究者的文章也证实了这一点。然而,尽管有L. S. Vygotsky的工作,但游戏的起源仍未完全理解,这使我们能够在融合时代(A. N. Veselovsky)中找到现象的起源。同时,理解游戏的本质可以将其作为学习的一个组成部分引入到掌握一门外语的过程中,包括克服“友敌”的边界(Y. M. Lotman)和能够感受到自由(J. Huizinga)来获取和巩固知识。因此,这项工作的目的是研究游戏作为一种植根于融合时代的现象的起源(它作为仪式的一部分存在),以确定游戏情境实现学生创造性(模仿)活动的可能性,以克服语言障碍。基于这种方法,游戏不再是一种能够缓解“严肃工作”紧张感的元素,而是一种能够以不同方式感知认知活动的特殊光学设备。主要的工作方法是O. M. Freudenberg提出的遗传方法。研究的理论基础是Y. M. Lotman、A. N. Veselovsky、M. M. Bakhtin、O. M. Freudenberg、L. S. Vygotsky等科学家的著作。