System challenges and hardware requirements for future consumer devices: From wearable to ChromeBooks and devices in-between

Eric Shiu, S. Prakash
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引用次数: 6

Abstract

Internet and mobile application have been the driving force for semiconductor innovation in the past 10 years. In this paper, we will focus on the system requirement for today's and tomorrow's consumer gadgets from productivity laptop computers to wearable glasses or watches. We will start with everyone's favorite activity such as taking pictures and sharing with friends, listening to the YouTube music, having a Hangouts video chat, browsing the web for research or monitoring the fitness. We will break these activities into requirements for the software programmers, system architects, technologists and hardware engineers. The well-known memory and energy walls have been limiting the ever increasing compute horsepower and the performance perceived by the user. We will describe areas where hardware and software communities can work together to deliver the ultimate user satisfaction. Finally, a few future research areas in memory architecture, technology and circuit design will be discussed.
未来消费设备的系统挑战和硬件要求:从可穿戴设备到chromebook以及介于两者之间的设备
过去10年,互联网和移动应用一直是半导体创新的推动力。在本文中,我们将重点关注今天和明天的消费电子产品的系统需求,从生产力笔记本电脑到可穿戴眼镜或手表。我们将从每个人最喜欢的活动开始,比如拍照和与朋友分享,听YouTube音乐,进行Hangouts视频聊天,浏览网页进行研究或监测健身情况。我们将把这些活动分解为软件程序员、系统架构师、技术人员和硬件工程师的需求。众所周知的内存和能量墙限制了不断增长的计算能力和用户感知到的性能。我们将描述硬件和软件社区可以一起工作以交付最终用户满意度的领域。最后,对存储器结构、技术和电路设计等方面的未来研究方向进行了展望。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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